WyshMaykers is an interesting world in which characters can make anything they want to come true. It's a pretty cool concept, if we do say so ourselves. It does, however, have a funny name, we admidt it. So... why all they Y's? Here's the reason:
The game originally started as Wish Makers. A quick Google search told us that that was not a good business idea. The name was taken (not surprising) and was linked to the Make-A-Wish Foundation that we occasionally support. This was a game about magic and power, not something that should probably be confused with charitable work. So, we started looking for alternatives. The word "Wysh" wasn't taken and still sounded similar to the concept, so we started gravitating to that and it became the first part of the name.
As we developed the game we remembered the old nursery rhyme-thing "Star light, star bright. First star I see to night. I wish I may, I wish I might, have this wish I wish tonight." We liked the oath-like concept about having to say things to make your wishes come true. It reminded us of Green Lantern (of which Stephanie has a shrine to in the living room). We also thought that the "I wish I may" part was kind of an odd and unique line in the rhyme. Don't know why, it just felt that it didn't quite fit. On a whim, we included the "May" part of it into the word "Makers" and it just stuck into production and the Y's tied the two words together. Thus, WyshMaykers.
So... short answer: We didn't want to step on toes and we wanted to tie and old nursery rhyme line into the game.
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