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News and Musings

Angels: Humanity & Redemption Now Available!

11/25/2014

 
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Our first expansion for Angels - Michael's War is out now! 

Angels: Humanity & Redemption

Fight in the mundane world of Earth as more Angels and Demons use the power of Human Form to wage their war. Then, use the true power of Redemption to make Fallen Angels come home to Heaven. All of this in a simple 16-card expansion for the non-collectable game succesfully kickstarted earlier this year.

Add this great expansion to your Angels collection now!

A'n'SR's 2014 Year in Review (pt. 2)

11/25/2014

 
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2014 Year in Review pt. 2 - Goals and Results
Every year in October, A'n'SR -entertainments looks at what we accomplished in the year before going into an effective "hibernation". 2014 was no different. So, how did we do on the goals we set last year? Let's See.

2014 Goals and Statuses

Goal: Successfully Kickstart Angels - Michael's War card game
Result: Successful... with changes. We totally ran a successful Kickstarter. We had to knock the price down from $2,000 to $777 due to some printing changes that made us change our plans, but we succeeded, and got to experience some great things along the way.


Goal: Launch 2 other card games through TheGameCrafter.com
Result: Successful. We launched Pyramids of Mars and Faith Hope Love in 2014. This was very much the year of the card games.


Goal: Start releasing our RPGs on TheGameCrafter.com in the 2nd half of the year.
Result: Successful! We launched -U- the Game of Stories on TheGameCrafter.com. It even sold pretty well in the first month. Very pleased with this.


Goal: Write a new RPG game line for 2015 release.
Result: Unsuccessful. While we were playtesting our new RPG, it started to come apart. at that same time, we found Fate Core. Because of that, we've shifted gears and are working on Fate RPG materials.


Goal: Get an Angels Dice Game ready for 2015 release.
Result: 80% Complete. We are doing some playtesting and trying to figure out a way to make it less expensive. $40 retail for a dice game where you have to put all the stickers on is a lot, to us.


Goal: Get an Angels board game ready for 2015 release.
Result: Unsuccessful. We were working on this, honest. Then... it died. The game idea just didn;t work. Instead, we put the time into making more variants for Angels - Michael's War card game work.


Goal: Update DiColumns or release a deluxe version of the game (optional goal)
Result: Unsuccessful. Thank goodness this is a stretch goal. It will be on the list next year, too.


Goal: Get our RPGs as Print on Demand games (optional)
Result: 50% there. With us taking a look at our RPG lines and looking at Fate, we wanted to hold off until we were sure which way we wanted to jump.


Final grade: B

Next Time...

In our next article, we'll reveal our 2015 plans

A'n'SR's 2014 Year in Review (pt. 1)

11/5/2014

 
Each year, in October, A'n'SR -entertainments takes stock of the goals we accomplished in the year, and sets new goals for the new year. After a very nice evening of sweet tea, pencils, paper, and some good hard look at our financials we have done just that. So... how did we do?

2014 Overall

2014, overall, was a huge success for us. We did things that we never dreamed of 5 years ago, when we began. At a glance, here are our major accomplishments.
  • The KickStarter - The biggest thing we did in 2014 was run a successful KickStarter campaign for Angels - Michael's War card game. It was our first KickStarter, our first real experience with game reviewers, our first time doing contractual artwork, our first "video", and our first time getting nearly $1400 handed our way in one lump sum. In the grand scheme of things, it was small, we know, but it was really a fantastic experience, and taught us a lot about us, and our future.
  • RPGs on TheGameCrafter.com - The first month we put -U- the Game of stories (a 5 year old game) on TheGameCrafter to be downloaded, we sold more copies on that site than on other sites. This means, yes, we will be adding more of these RPGs to TheGameCrafter.
  • GenCon 2014 - Because we had a game to showcase, we went and ran tournaments for Angels - Michael's War at the biggest game convention in the US. It went great, and we got to shake the hands of a few backers and met some awesome people.
  • Geekway To The West 2014 - During the KickStarter, we ran some tournaments for Angels - Michael's War to drum up support. We were not expecting to have such a good time as we did, but we are going back in 2015, for sure. So much fun.
  • Fell in Love with Fate - There is a great roleplaying game called Fate Core out there. Early in the year, we started playing with the system, and we love it. Because it is an open game system, count on us making game materials using Fate Core and Fate Accelerated. 
  • Wrote a Review - Aaron got a chance to write a review for the Valiant Roleplaying game. This is a fun game, and it really made us want to play and create more role playing games. combine that with us falling in love with Fate, and you can probably guess what we will be working on for the next year's releases.

2014 had so many cool moments, it is really hard to list them all. Suffice to say, this was our best year we've had for A'n'SR. 

Next time...

In part 2 of our 2014 Year in Review, we'll look at our 2014 goals an decide if we met them or not.

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