In October of each year, A'n'SR -entertainments winds down releasing games for the year and takes stock of the goals we tried to reach. We do this for a couple reasons. 1. We have birthdays and holidays where we see lots of friends and family coming up. 2. We like to play games almost as much as we like making them, and this is the time of year to do just that for us.
So, how did we do in 2012? Pretty well. We'll see in January if sales beat last year's but, overall, we've had a really solid year. Listed below are our 2012 goals and the accomplishments we had in 2012.
How we did on our 2012 Goals
In the end, we did almost everything we wanted. Those that didn't get done were not done for good reason, and 2013, we're pretty sure will be our best year yet because of that. Be on the lookout for some year-end philosophical thinking, some other accomplishments, and our 2013 release schedule.