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News and Musings

A'n'SR's 2014 Year in Review (pt. 2)

11/25/2014

 
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2014 Year in Review pt. 2 - Goals and Results
Every year in October, A'n'SR -entertainments looks at what we accomplished in the year before going into an effective "hibernation". 2014 was no different. So, how did we do on the goals we set last year? Let's See.

2014 Goals and Statuses

Goal: Successfully Kickstart Angels - Michael's War card game
Result: Successful... with changes. We totally ran a successful Kickstarter. We had to knock the price down from $2,000 to $777 due to some printing changes that made us change our plans, but we succeeded, and got to experience some great things along the way.


Goal: Launch 2 other card games through TheGameCrafter.com
Result: Successful. We launched Pyramids of Mars and Faith Hope Love in 2014. This was very much the year of the card games.


Goal: Start releasing our RPGs on TheGameCrafter.com in the 2nd half of the year.
Result: Successful! We launched -U- the Game of Stories on TheGameCrafter.com. It even sold pretty well in the first month. Very pleased with this.


Goal: Write a new RPG game line for 2015 release.
Result: Unsuccessful. While we were playtesting our new RPG, it started to come apart. at that same time, we found Fate Core. Because of that, we've shifted gears and are working on Fate RPG materials.


Goal: Get an Angels Dice Game ready for 2015 release.
Result: 80% Complete. We are doing some playtesting and trying to figure out a way to make it less expensive. $40 retail for a dice game where you have to put all the stickers on is a lot, to us.


Goal: Get an Angels board game ready for 2015 release.
Result: Unsuccessful. We were working on this, honest. Then... it died. The game idea just didn;t work. Instead, we put the time into making more variants for Angels - Michael's War card game work.


Goal: Update DiColumns or release a deluxe version of the game (optional goal)
Result: Unsuccessful. Thank goodness this is a stretch goal. It will be on the list next year, too.


Goal: Get our RPGs as Print on Demand games (optional)
Result: 50% there. With us taking a look at our RPG lines and looking at Fate, we wanted to hold off until we were sure which way we wanted to jump.


Final grade: B

Next Time...

In our next article, we'll reveal our 2015 plans

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