Each year we set goals to accomplish for AnSR Games. Each year, we report on how we did before we release our next goals. We had a lot of plans for 2018. So... how did we do? Read on.
Goal 1: Make enough money to pay for the site
Result: Successful! It costs about $20 a year to keep the site going. We did that. That is always the first goal we have, and it has been accomplished each year.
Goal 2: Release a Lot of Games
Result: Mostly Successful! We had a full slate of games that we wanted to release in 2018. They included a new version of ConEx (in 2 formats), The Siege of Tyler City, a new game in the same line as Drop Racers, and optionally 2 new RPGs. We released ConEx and the Siege of Tyler City. We did not release any other RPGs or the other Drop Racers-like game. Why? Timing. The Drop game we want to try something different for launch. The RPGs? Well... we want more content done before we go live with them. They are really fun, and we think people will want more content, so we want to be ready.
Goal 3: Retire a Lot of Games
Result: Deferred to 2019. Since we did not release the games we wanted to, we decided to wait one more year before retiring the others. Don't worry, the old games will be retired as we go deeper into 2019. we like the look of the new games we have, and really are looking forward to seeing that part of our streamlining take place.
Goal 4: Do Videos for all the Games We're Keeping
Result: Very Unsuccessful. We started, we tried, we stopped. We realized we don't have great equipment, and we are terrible at making videos. We did, however, learn a few things and will try to make something in 2019 about each game. We still think it is important to do, we just need to find an easier way to do it.
Goal 5: Enter a Game Design Contest
Result: Successful! We totally did this. We entered a contest at TheGameCrafter, and made a really fun game. It did not do too well in the contest, but we have a good game we're proud of. It will be released in 2019.
Other Things That Happened
In addition to the things we did well and the things we failed at, we also had some side-projects that took time and attention.
So, how did we do? Eh... I'd give us a C. Not great. Not terrible. We got sidelined and distracted from things, but the goal of being more streamlined and focused is still with us. We just have to work on the focused part.
Stay tuned for our 2019 plans and more. It will be a little more of the same, with maybe a new war game, some fan-made expansions for other people's games, and a party game we never intended on making. Who knows... 2019 is our 10th Anniversary. We may do some special things for that, too.