Anytime A'n'SR -entertainments beats their best month in sales, we believe we should reward those who made it possible with a free book.
With the release of Angels - the Game of Divine Stories, April 2012 has been the best month ever for A'n'SR game sales. To celebrate, everyone who purchased something from us in April will get our June release for free. It's a little way to say thank you for the great month, we hope you enjoy it. For those of you who purchased something, be on the lookout for a coupon by e-mail. For those of you who didn't, there's still time... or May. Thank you again. -A'n'SR
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Go ahead. Read the headline, again. Cool huh? We think it says it all. Angels - the Game of Divine Stories is now available for download exclusively at DriveThruRPG and RPGNow. If you like, you can check out a snippet of the game for free with the Angels - Essentials book... but you're going to want more. And besides, it's only $4.99.
LINK: http://www.rpgnow.com/product/101165/Angels---the-Game-of-Divine-Stories What you get: - A tablet-friendly game book. - A full Setting about the world of Angels. - All the rules needed to role-play Angels. - A whole Print2Play book of game sheets and records - Our deep-felt thanks for your purchase. Warning: Angels contains references to Christian beliefs, Angels, Demons, God, Jesus, Heaven, Hell, fiath, hope, and love. If you are offended by such things, don't buy this book. Angels - the Game of Divine Stories (coming March 2012) is a game where players portray the servants of God in a war for human souls. Even before making this game, the topic of God's Angels have always been something of a cool concept to us. So, for those interested, here's our list of blatant influences on the game world and general reading that helped shape our thoughts about these beings.
*** In Nomine *** Aaron has been a fan of Steve Jackson Games since he went looking for a game that he could GM a space game with for his players in high school. Stephanie has raised in a Christian home and church and believes in Angels. So, when Steve Jackson Games announced a game about Angels, there was something there for both of us. We started playing In Nomine the day it was released, met the author of the game at GenCon before it arrived in stores, and made it our go-to fun game for years. We have all the supplements, read every book 3 times, and even wore out a copy of the core rulebook. Eventually, we started moving the story forward in our games, blew up the world, started over again, and morphed it into something so non-In Nomine, we almost forgot what the original game was like. In Nomine is a very strong influence for Angels, and if you are familiar with both games, you will likely find a few familiar elements in it and some winks and nods to the great game that we spent so much time playing. *** White Wolf Games *** When we went looking for how to write the game book, we had a few options. We thought about doing it like our 2011 release WyshMaykers with a story telling about the world, but we couldn't get it to work right (we have lots of stories thought out of the deal). We thought about making it 3 book (rules, Setting, and Print2Play) each as a separate item. That didn't feel right. We even through about just putting the Setting book out as a supplement to -U- the Game of Stories. Finally, Aaron picked up an old Vampire the Masquerade book while going through stuff in the basement. From then on, he was determined that the book be a factual, "this is our world, differnetly" type style of writing and layout, with the rules being sectioned off a little more. This one worked... especially with the influence below. *** Lucifer, the comic book *** The Lucifer comic book from DC Comics / Vertigo Comics is one of the best representations of the character of Lucifer we hae ever read. No, really. He is a beautiful, blond, blue-eyed, selfish monstronsity that does as he wants in hopes to be his own being and not one of God's pawns. Mike Carey and Peter Gross nailed it, and we truely believe "L", as we call him, acts and look just like he did in the comics. *** The NOOK *** Stephanie has a Barnes & Noble Color NOOK. She loves her NOOK. She reads a lot more on her NOOK than she does real books these days (outside of comic books, that is). Because her NOOK has allowed her to read more, we decided to cater to that. When we were designing a layout and fonts and whatnot for the PDF of the book, we loaded it on her NOOK and checked out what it looked like. 8.5 x 11 inches was too big for the page, especially with sidebars. So, we opted for a smaller size. In effect, the NOOK made the decision for us to make a tablet edition of the Angels book. We're working on how it will work for the Print On Demand side of things. *** The Bible *** Angels is non-abashadly a game about Christian ideals. It has the death of Christ being a major turning point in the war. It tells about the creation of the world from an Angelic point of view. It even goes as far as saying that if you don't know God, you go to hell. A lot of the philosophy behind the game world comes from the Holy Bible. Above all of the things listed above, the Bible had the the most influence on the game. Because of this, Angels is a game for mature audiences who can handle a a point of view that may not reflect their own. Of course, the great thing about role-playing games, is that you can morph them into whatever you want, or use them to explore ideas. Hopefully you'll do both. Next Time: More about the biblical influences. When A'n'SR -entertainments first started (in 2008), we made 3 games around a common theme. 1 game was a card game with character cards, ability cards, and dice made out of stickers and wood cubes. A second game was a customizable board game where characters progressed through stories via a series of events. The third game was a role-playing game about that world.
This was our beginnings. We had a lot of fun playing and making these games, but we made zero money producing them. The roleplaying game morphed over time, and what was once a single-Setting set of games became -U- the Game of Stories (our core RPG). We' have been using -U- to tell stories in this same Setting for well over 4 years now on a very consistant basis. In a weird way, this game and this Setting is what started A'n'SR -entertainments. It is the thing that we have been trying to do and get right and playtest more than any other game. Finally, we think we're ready to release it in 2012. In 2012, A'n'SR -entertainments is pleased to announce Angels - the Game of Divine Stories. Much like WyshMaykers, Angels will be released as a full game, with all of the rules (-U- the Game of Stories) and Setting information players and Story Referees need. We are in some of the final stages of art and content editing of the book now, and it should be on digital bookshelves by the end of March 2012. This is the game that started it all, and we hope you enjoy playing and reading this one as we have over the years. It has truly been a staple of the A'n'SR family for quite some time, and we couldn't be more excited about seeing it come to life after 4 years. P.S.: We might still do the card game and board game idea one day. |
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